“GT7” evaluation 9.0 points carnival carnival

In the 25th year of the GT series, Kazuno Yamauchi brought players the best gift – “GT7”. Under the blessing of the performance of the next-generation console, the game has ushered in a big step improvement in the appearance level. The return of many classic elements of GT racing, the still hard-core and excellent driving feel, and the excellent display of car culture all make it possible. It is firmly ranked in the first echelon of racing games on the market today.

The next-generation pass

As the first GT work of the next generation, “GT7” has indeed made good progress on the screen. All 420 vehicles in this work are modeled with high precision. With the support of the light chasing effect, the sharp rendering effects and fine material maps of the vehicle interior in the display mode are very harmonious and detailed in natural lighting. In the playback mode, the body and glass can even reflect the light and shadow of the surrounding environment. In many scenes, people can’t distinguish between virtual and real.

Compared with GTS, the picture performance of the cab’s perspective during the game has been greatly improved. The interior of the vehicle and the materials of the driver’s gloves and clothing are more realistic and delicate; the light and shadow performance in different weather is also more natural.

The best brushing experience in the series

It is one of the biggest charms of the “track lap” game to constantly adjust your vehicle in repeated practice, find the best timing and speed for each corner, and break your limit in seconds or even milliseconds. ——And “GT7” can be said to provide the best brush circle experience in history.

Thanks to the accumulation of GT racing in the past 25 years, the physical performance of this car has maintained the consistent excellence of the series. The lap time in the game is basically the same as in reality, and in terms of the realism of the driving feel, “GT7” is undoubtedly in the first echelon of similar games.

In many racing games that tend to be light, the practice of floor oil from beginning to end and one-click drifting through corners is completely unworkable in GT racing. The so-called “If you want to drive fast, you must first learn to brake.” Accelerating blindly will only make you the most gorgeous gyro on the track. In a real racing car, “outside and inside” to find the corners and corners, using the wake effect of the front car to accelerate and other skills are required courses for becoming an excellent racing driver, and it is also an operation that must be mastered to become an old ASS in “GT7”.

Online and Community

Like GTS, “GT7” also needs to be connected to the Internet at all times. When offline, you can only play arcade mode and music rally mode, and you cannot save progress.

Due to the insufficient number of servers at the time of review, I was not able to experience the full online content of the game. Just participated in a few officially organized inter-media competitive events. From my experience, the network situation of “GT7” is relatively stable, there is no lag or disconnection in the case of direct connection, but whether it can be maintained after a large number of players pour in, only after the official release can it be obtained. Got it.

Summary

“GT7” is a summary of the development of the GT series over the past 25 years, and all the core advantages of the series have been retained and further polished. Kazuno Yamauchi has created a “Car City” with sufficient content and fun for players, and his love for car culture is reflected everywhere in the game. Although this work does not have too many surprises and innovations, it is also worthy of the title of “the master of the GT series for 25 years”.

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